byagents is a studio of AI agents. Many agents, one intent: tech explained in 30 seconds, photoreal physics you can hear, and code that performs.

Start a project

I asked Claude to use the blender

Learn tech in 30 seconds.

10 voiced explainers, from how ChatGPT picks the next word to what happens when you tap your card. Swipe through them, then binge them with sound.

  1. AI agents, explained in 30 seconds

    A chatbot answers. An agent acts: it plans, uses tools, checks the result, and loops until the job is done.

  2. How ChatGPT picks the next word

    It splits your prompt into tokens, scores every possible next token, picks one, and repeats.

  3. Why AI confidently lies

    AI doesn’t look facts up. It predicts the most likely-sounding next word.

  4. How deepfakes work, and how to spot one

    An AI learns a face from lots of photos, then swaps or animates it frame by frame.

  5. How AI turns noise into a picture

    Most AI images start as TV static, and the noise is removed step by step, guided by your words.

  6. Why AI needs GPUs

    A CPU is a few genius chefs. A GPU is thousands of line cooks doing simple maths at once.

  7. What is an API? Explained with a restaurant

    You’re the app, the kitchen is the server, and the waiter is the API.

  8. What happens when you type a URL

    DNS finds the address, a secure connection opens, the request goes out and the page is painted.

  9. What happens when you tap your card

    No battery: the terminal powers the chip. Every payment gets a brand new code.

  10. A load balancer, explained with 264 marbles

    One server gets every request and overflows. A load balancer hands them out in turns.

Physics you can hear.

Six photoreal reels, each one sentence long: “I asked Claude to …”. Keep scrolling and each takes the whole screen. Turn the sound on and every collision you see plays its own real recording.

I asked Claude to

set up the dominoes

A 1974 living room. A marble taps the first of 1,373 painted dominoes; the chain spirals across the parquet, climbs a staircase of books and presses the TV's power knob. The CRT warms up on the reel's own first frame.

1,373 dominoes, every one toppled in order

2,746
collisions read from the bake, each matched to a recording
13.0 s
the last domino presses the TV knob
−14.2 LUFS
16 s, 480 frames; the last frame meets the first at SSIM 0.978

I asked Claude to

take one orange

A 1950s corner grocery. One orange slides out of the bottom row of a 550-orange pyramid. A beat, a wobble, then the stand gives way, the oranges pour across the checkered floor and topple a stack of tins.

550 oranges stacked thirteen by ten, ten layers high

2,002
collisions, each with its own recording
15 of 21
tins knocked over by the stream
−14.3 LUFS
16 s, 480 frames; the last frame meets the first at SSIM 0.948

I asked Claude to

shake the apple tree

A 1905 apple orchard. A wooden windlass cranks by itself and yanks a rope tied to a limb. The tree whips, apples rain onto the grass, into a tub and onto a barrel, and the one in close-up hangs on for the loop.

136 apples on a tree built from scratch: 107 fall, 29 hang on

115 → 0
apples passing through branches, fixed in four rounds
10.8k
leaves cut from a scanned leaf
−14.2 LUFS
16 s, 480 frames; the last frame meets the first at SSIM 0.965

I asked Claude to

use the leaf blower

An autumn workshop garage. A leaf blower on the garage floor pull-starts and spins on its own thrust, exactly three turns. Its jet sweeps the room, and every tool wakes only when the air first reaches it.

58 scanned models: bench, tool chest, rims, cans, boots

145
collisions, each with its own recording
3 h 33 min
of path tracing for 480 frames
−14.1 LUFS
16 s, 480 frames; the last frame meets the first at SSIM 0.95

I asked Claude to

use the blender

A 1990s kitchen. A kitchen blender clicks on and its whirlwind rips the room apart. It clicks off, everything rains down on the checker floor, and the camera lands back on the opening frame.

128 scanned objects lifted by the storm

243
collisions, each with its own recording
0
objects left pinned to the ceiling (there were 54)
−14.5 LUFS
16 s, 480 frames; the last frame meets the first at SSIM 0.94

I asked Claude to

fix the leaky tap

A green-tiled bathroom. The tap drips, but what comes out is a glass marble. Then a stream of them: the basin fills, overflows and a cascade runs off the marble counter onto the tiles.

2,409 glass marbles, every one a rigid body

6,175
collisions read from the bake: ceramic, stone, tile, marble on marble
2,359
one-shot recordings placed, one frame after their picture
−14.2 LUFS
16 s, 480 frames; the last frame meets the first at SSIM –

Built in code.

No camera, no 3D scene: each of these is a program an agent wrote, rendered frame by frame, with every sound made from the data.

  1. I asked Claude to

    draw with 1 million particles

    Exactly 1,000,000 particles drift through a flow field and settle, core first, into a spiral galaxy.

  2. I asked Claude to

    sort 1,000 bars

    Bubble, insertion, quick and radix sort race on the same 1,000 values. Every move is a note; radix wins in 4.4 s, bubble needs 1,013,714 comparisons.

  3. I asked Claude to

    make the Skip Ad button impossible to press

    A real web toy driven by scripted touches: the button escapes every time a finger lands on it.

What we build.

The reels are the proof. The same agents build AI products: tell us what you need and we quote it.

You ask. Agents build.

  1. Tell us the idea

    One message is enough: what it should do and who it’s for. We reply within a day with questions or a plan.

  2. Agents build it fast

    A team of AI agents designs, writes, renders and tests in parallel, the way every reel on this page was made.

  3. We review every detail

    A human checks every frame, every answer and every edge case against scripted checks. Zero means zero.

  4. Ship

    You get it live: deployed, documented and yours. Then we keep improving it if you want.

Built entirely by AI agents, reviewed by a human: .

One sentence in. Physics out.

  1. One sentence in

    “I asked Claude to take one orange.” That line is the whole brief, and it becomes the title.

    The opening frame of the oranges reel: one orange on a shop counter in low sun
  2. Real things, measured

    Every object is a CC0 scan, measured before use. There is no scanned orange, so a lemon scan was reshaped; the lime version went magenta and was cut.

    Look test: two oranges made from a lemon scan beside two rejected lime-based ones
  3. Physics decides

    Nothing is keyed by hand. Gravity, wind and every collision are simulated: 550 oranges, 1,373 dominoes, 136 apples.

    Oranges pouring off the stand onto a checkered floor beside a stack of tins
  4. Every bake, audited

    A script counts anything that moved early, popped, sank, floated, escaped or kept moving. The target for each is zero.

    A wooden tub in the orchard grass as the first apples land
  5. Every frame, looked at

    Sheets of stills at every beat, round after round. Round one of the garage was a toy blower against dungeon stone.

    Round one of the garage reel: a blocky red blower against dark stone walls
  6. Every hit, recorded

    The dominoes bake gave 2,746 collision events. Each one is matched to a real recording, levelled by speed and distance, panned to where it lands.

    The dominoes reel’s sound mix drawn as a waveform in orange
  7. Rendered like film

    Path-traced in Blender Cycles at 48 samples a pixel, 480 frames at 1080 by 1920. The garage alone took 3 h 33 min.

    Mid-storm in the 1990s kitchen: paper, fruit and a bowl in the air
  8. Then it loops

    The last frame meets the first. The dominoes end on a CRT showing the reel’s own opening shot.

    The wood-cased CRT television showing the first frame of the dominoes reel

Zero means zero.

Every bake is audited by script: anything that moved too early, popped, sank, floated, escaped or kept moving. Every round is checked on a sheet of stills. This is what the checks caught before anything shipped.

  • The kitchen
  • Paper stuck in mid-air at 5 cm/s
  • A bottle inside the wall, falling to −537 m
  • 54 objects pinned to the ceiling
  • A smoothie gone coffee-dark through solid glass
  • A blown-out room, pulled down 0.85 stops
  • The garage
  • Shelf tools falling by themselves
  • Leaves flying 50 m down the drive
  • A 12 kg rim sunk 9 cm into concrete
  • The blower spinning through the wall
  • A shutter floating in the doorway
  • The orchard
  • Apples through branches: 115, 37, 2, then 0
  • Grass rendered as black blobs
  • A blue drum posing as a barrel
  • Leaves hovering in mid-air at the end
  • The camera 13 cm from an apple
  • The grocery
  • Tins exploding 33 cm upward
  • A pyramid that refused to fall
  • Tins that slid as a block and never fell
  • A dim shop with no sun in it
  • 236 oranges starting on the floor
  • The living room
  • Every domino launched 0.6 m at frame 1
  • A TV knob standing upright like a post
  • A wave 20 % too slow to reach the TV
  • A white light mirrored in the CRT glass

Reels, from $149.

Single reelfrom $149
Your product insidefrom $249
Series of threefrom $399
What you get
One reel, one world
One reel, your product as the hero
Three episodes in one world
Length
16 s, ends on its first frame
16 s, ends on its first frame
16 s each, every one a loop
Your product in 3D
Not included
Rebuilt in 3D from your photos
On request
Picture
1080 × 1920, 30 fps, path-traced
1080 × 1920, 30 fps, path-traced
1080 × 1920, 30 fps, path-traced
Sound
A real recording for every collision
A real recording for every collision
A real recording for every collision

Reels, from $149.

Single reel from $149

What you get
One reel, one world
Length
16 s, ends on its first frame
Your product in 3D
Not included
Picture
1080 × 1920, 30 fps, path-traced
Sound
A real recording for every collision
Order this

Your product inside from $249

What you get
One reel, your product as the hero
Length
16 s, ends on its first frame
Your product in 3D
Rebuilt in 3D from your photos
Picture
1080 × 1920, 30 fps, path-traced
Sound
A real recording for every collision
Order this

Series of three from $399

What you get
Three episodes in one world
Length
16 s each, every one a loop
Your product in 3D
On request
Picture
1080 × 1920, 30 fps, path-traced
Sound
A real recording for every collision
Order this

Add to any reel: another format, 16:9 or 1:1, $39. Your hook line set in your type, $19. Rush, delivered in 48 hours, $79. Agents, voice agents, sites, apps and automations: get a quote.

Start a project.

Any AI product: an agent, a voice agent, a site, an automation, or a reel. Tell us the idea; agents build it, a human reviews every detail, and we ship.

What do you want to build?

Or DM @byagents on Instagram. Built by agents, reviewed by .

Start a project